Soccer drills at home, for the space you have
78 drills from Spatrian’s program, each with its set-up, its steps and what to watch for. 48 of them are solo soccer drills one child can run alone in a backyard, and 32 fit a small backyard, a patio or a cleared room. Written for ages 13–18.
Small-space soccer drills
These fit a small backyard of 20 × 20 ft; the 17 marked 10 or 12 ft fit a patio, a driveway or a cleared room indoors.
Ball masterySoloSmall spaceToe Taps & Sole Rolls
Alternate tapping the top of the ball with each foot (toe taps), then roll the ball forward/back with the sole.
Ball masterySoloSmall spaceJuggling Challenge
Keep the ball in the air using feet, thighs, and head. Count consecutive touches.
Cool-downSoloSmall spaceCool-Down & Debrief
Slow jog, static stretches (30s each: quads, hamstrings, calves, groin), and chat about what went well.
PressingSmall spaceThree-Second Win-It-Back Duel
The instant you lose it, you have three seconds to take it back before they are out.
First touchSoloSmall spaceWall First Touch
Pass into a wall and kill the returning ball dead with one touch, then play it back with the next.
Dribbling and turnsSoloSmall spaceTight Box Dribbling
Keep the ball moving inside a small square for a full minute without it crossing a line.
Dribbling and turnsSoloSmall spaceFour-Turn Circuit
One turn at each of four cones — drag-back, inside hook, outside hook and Cruyff — round and round.
PassingSoloSmall spaceWeak Foot Only
Two minutes against a wall using nothing but the foot they avoid.
DefendingSoloSmall spaceJockeying Shadow
Defensive shuffling with no ball at all — the shape a defender holds before the tackle.
ScanningSoloSmall spaceScan Clock
Four coloured cones set like a clock face, the ball always moving, and a colour called at random.
Speed and agilitySoloSmall spaceCut and Go
Accelerate to a cone, brake properly, cut, and accelerate away again.
Ball masterySoloSmall spaceSole Roll Turns
Move the ball with the sole only, rolling it across the body and dragging it back to turn, the way futsal players keep it close on a hard floor.
First touchSoloSmall spaceSole Stop and Wall Pass
Pass against a wall and stop the return dead under the sole, then pass again: the first touch a futsal player uses on every ball that comes to them on a hard floor.
Ball masterySoloSmall spacePull-Push
Pull the ball back with the sole and push it forward with the laces of the same foot, in a rhythm, then away at an angle: futsal's most basic way to keep the ball moving under a defender.
Ball masterySoloSmall spaceSole Combinations
Chain sole rolls with inside and outside touches in fixed combinations, called out loud: the footwork futsal players link together to beat a defender in a tight space.
GoalkeepingSoloSmall spaceGK Footwork: Shuffle and Set
Side-step across a goal-width line of cones, stop in a set position, and catch a dropped ball cleanly before shuffling on.
GoalkeepingSoloSmall spaceGK Wall Reactions
Throw against a wall and catch the rebound from a set position, closer and quicker each round, so the hands react before the head has time to think.
GoalkeepingSoloSmall spaceGK High Ball: Catch at the Top
Catch the ball at the highest point you can reach, hands in a W above the forehead and one knee driven up, the way a keeper claims a cross.
GoalkeepingSoloSmall spaceGK Collapse Dive from the Knees
A keeper's first dive, learned from the knees up on soft ground: fall to the side, land on the hip and shoulder, never the elbow, and keep the ball.
GoalkeepingSoloSmall spaceGK Save and Reset
Make a low save, get up fast and get set again for the second ball, because a rebound is where most goals against a keeper come from.
Warm-upSoloSmall spaceIndoor Warm-Up & Mobility
A five-minute warm-up that fits a hallway: marching, skipping on the spot, leg swings and lunges, no ball and no run.
Speed and agilitySoloSmall spaceSingle-Leg Balance Circuit
Single-leg holds, reaches and airplane holds on a square of floor: the ankle strength a sharp first step is built on.
Speed and agilitySoloSmall spaceFast Feet & Lateral Shuffle
Quick feet on the spot, side shuffles across a metre and small forward-back hops: the footwork a player uses between every touch.
Speed and agilitySoloSmall spaceCore for the Strike
Plank, side plank, dead bugs and glute bridges: the trunk a strike, a jump and a shoulder-to-shoulder duel all come from.
Speed and agilitySoloSmall spaceSkater Bounds & Line Hops
Side-to-side bounds and quick two-footed hops over a line on the floor, landed soft: change-of-direction power that needs no ceiling height.
Dribbling and turnsSoloSmall spaceFigure-Eight Dribble
Dribbling a figure of eight round two cones a stride apart with small touches, both feet, head up: close control in a space a hallway has.
Ball masterySoloSmall spaceV-Pulls & L-Turns
Two ball-mastery moves on one square of floor: the V-pull that drags the ball back and pushes it out, and the L-turn that drags it behind the standing leg.
Ball masterySoloSmall spaceSole Taps & Drag-Backs on a Line
A line on the floor as the ruler: sole taps along it, drag-backs across it and inside-outside taps either side, the fastest feet in the smallest space.
PassingSoloSmall spaceOutside-of-the-Foot Wall Pass
Passes off a wall with the outside of the foot, the pass that disguises where the ball is going, from four steps back in a garage or a basement.
First touchSoloSmall spaceReceive, Half-Turn, Pass
Play the wall, open the body as the ball comes back, take the first touch across the body through a gate and pass again: the midfielder's half-turn off a wall.
DefendingSoloSmall spaceShadow 1v1 Reactions
A defender's reactions in a box: the parent, or a timer's calls, is the attacker, and the child shifts, jockeys and pounces on the call without a ball being struck.
GoalkeepingSoloSmall spaceGK Hands: Low Catches
Handling with no dive and no ceiling needed: catches seated, kneeling and in a crouch, the W-shaped hands and the scoop a keeper's whole game rests on.Solo backyard soccer drills
How to practice soccer alone: one child, no partner, and a garden of 45 × 30 ft or less. The space and equipment check narrows these to the ground and the kit you have.
Warm-upSoloWarm-Up Jog & Stretch
Light jog around cones, followed by dynamic stretches (leg swings, arm circles, lunges).
Ball masterySoloSmall spaceToe Taps & Sole Rolls
Alternate tapping the top of the ball with each foot (toe taps), then roll the ball forward/back with the sole.
PassingSoloWall Passing (Solo) / Partner Passing
Stand 5-8m apart. Pass the ball back and forth using the inside of the foot.
Dribbling and turnsSoloCone Weave Dribble
Set up 5-6 cones in a line (2m apart). Dribble through using small touches with both feet.
ShootingSoloTarget Practice
Set up targets (cones, water bottles) in a goal area. Shoot from 8-12m trying to hit them.
Dribbling and turnsSolo1v1 to Mini Goal
Take turns attacking and defending. Attacker tries to dribble past and score in a mini goal.
Speed and agilitySoloLadder & Cone Agility
Quick feet through a ladder (or cones as substitutes), followed by short sprints.
Ball masterySoloSmall spaceJuggling Challenge
Keep the ball in the air using feet, thighs, and head. Count consecutive touches.
Cool-downSoloSmall spaceCool-Down & Debrief
Slow jog, static stretches (30s each: quads, hamstrings, calves, groin), and chat about what went well.
GoalkeepingSoloGK Handling
Basic shot-stopping: set position, W-grip, collapse dive.
ScanningSoloTwo-Wall Scanning Gauntlet
Continuous wall passing while reading and calling a marker behind you.
ScanningSoloThree-Colour Agility Maze
Quick feet through a small grid, exiting through whichever colour gets called.
First touchSoloSmall spaceWall First Touch
Pass into a wall and kill the returning ball dead with one touch, then play it back with the next.
Dribbling and turnsSoloSmall spaceTight Box Dribbling
Keep the ball moving inside a small square for a full minute without it crossing a line.
Dribbling and turnsSoloSmall spaceFour-Turn Circuit
One turn at each of four cones — drag-back, inside hook, outside hook and Cruyff — round and round.
PassingSoloSmall spaceWeak Foot Only
Two minutes against a wall using nothing but the foot they avoid.
DefendingSoloSmall spaceJockeying Shadow
Defensive shuffling with no ball at all — the shape a defender holds before the tackle.
ScanningSoloSmall spaceScan Clock
Four coloured cones set like a clock face, the ball always moving, and a colour called at random.
Speed and agilitySoloSmall spaceCut and Go
Accelerate to a cone, brake properly, cut, and accelerate away again.
Ball masterySoloSmall spaceSole Roll Turns
Move the ball with the sole only, rolling it across the body and dragging it back to turn, the way futsal players keep it close on a hard floor.
ShootingSoloToe Poke Finish
Shoot with the toe of the shoe into a small gate against a wall, from a still ball and then a rolling one: the quick finish futsal players use when a defender is close.
First touchSoloSmall spaceSole Stop and Wall Pass
Pass against a wall and stop the return dead under the sole, then pass again: the first touch a futsal player uses on every ball that comes to them on a hard floor.
Ball masterySoloSmall spacePull-Push
Pull the ball back with the sole and push it forward with the laces of the same foot, in a rhythm, then away at an angle: futsal's most basic way to keep the ball moving under a defender.
Ball masterySoloSmall spaceSole Combinations
Chain sole rolls with inside and outside touches in fixed combinations, called out loud: the footwork futsal players link together to beat a defender in a tight space.
First touchSoloPivô Hold-Up and Lay-Off
Receive with your back to goal like a futsal pivô, stop the ball under the sole while shielding it, and lay it off first time to a runner arriving from behind.
ShootingSoloTurn and Toe Poke
Receive a ball off the wall with your back to the target, turn with a sole drag, and finish with a toe poke through a cone gate before a defender could close: the pivô's quickest finish.
GoalkeepingSoloSmall spaceGK Footwork: Shuffle and Set
Side-step across a goal-width line of cones, stop in a set position, and catch a dropped ball cleanly before shuffling on.
DefendingSoloRecovery Run: Turn and Track
The ball is lost up the pitch: turn on the first step, sprint back goal-side of an imaginary attacker, and settle into a defending stance.
DefendingSoloCut the Angle: Goal-Side Position
The ball moves round a fan of cones; the defender moves each time to the line between the ball and the goal, two steps off it, side-on.
GoalkeepingSoloGK Distribution: Roll and Throw
A keeper starts the attack with the hands: bowl the ball along the ground through a near gate, then throw overarm into a far target zone.
GoalkeepingSoloSmall spaceGK Wall Reactions
Throw against a wall and catch the rebound from a set position, closer and quicker each round, so the hands react before the head has time to think.
GoalkeepingSoloSmall spaceGK High Ball: Catch at the Top
Catch the ball at the highest point you can reach, hands in a W above the forehead and one knee driven up, the way a keeper claims a cross.
GoalkeepingSoloSmall spaceGK Collapse Dive from the Knees
A keeper's first dive, learned from the knees up on soft ground: fall to the side, land on the hip and shoulder, never the elbow, and keep the ball.
GoalkeepingSoloSmall spaceGK Save and Reset
Make a low save, get up fast and get set again for the second ball, because a rebound is where most goals against a keeper come from.
GoalkeepingSoloGK Angles: Stand on the Line
Where to stand: on the line from the ball to the middle of the goal, a step off the goal line, so the shooter sees as little goal as possible. Learned with cones and a ball moved round the box.
GoalkeepingSoloGK Throws to Targets
Start the attack with the hands: a bowled roll along the ground and an overarm throw, each through a cone gate at a distance, so a save becomes a pass.
Warm-upSoloSmall spaceIndoor Warm-Up & Mobility
A five-minute warm-up that fits a hallway: marching, skipping on the spot, leg swings and lunges, no ball and no run.
Speed and agilitySoloSmall spaceSingle-Leg Balance Circuit
Single-leg holds, reaches and airplane holds on a square of floor: the ankle strength a sharp first step is built on.
Speed and agilitySoloSmall spaceFast Feet & Lateral Shuffle
Quick feet on the spot, side shuffles across a metre and small forward-back hops: the footwork a player uses between every touch.
Speed and agilitySoloSmall spaceCore for the Strike
Plank, side plank, dead bugs and glute bridges: the trunk a strike, a jump and a shoulder-to-shoulder duel all come from.
Speed and agilitySoloSmall spaceSkater Bounds & Line Hops
Side-to-side bounds and quick two-footed hops over a line on the floor, landed soft: change-of-direction power that needs no ceiling height.
Dribbling and turnsSoloSmall spaceFigure-Eight Dribble
Dribbling a figure of eight round two cones a stride apart with small touches, both feet, head up: close control in a space a hallway has.
Ball masterySoloSmall spaceV-Pulls & L-Turns
Two ball-mastery moves on one square of floor: the V-pull that drags the ball back and pushes it out, and the L-turn that drags it behind the standing leg.
Ball masterySoloSmall spaceSole Taps & Drag-Backs on a Line
A line on the floor as the ruler: sole taps along it, drag-backs across it and inside-outside taps either side, the fastest feet in the smallest space.
PassingSoloSmall spaceOutside-of-the-Foot Wall Pass
Passes off a wall with the outside of the foot, the pass that disguises where the ball is going, from four steps back in a garage or a basement.
First touchSoloSmall spaceReceive, Half-Turn, Pass
Play the wall, open the body as the ball comes back, take the first touch across the body through a gate and pass again: the midfielder's half-turn off a wall.
DefendingSoloSmall spaceShadow 1v1 Reactions
A defender's reactions in a box: the parent, or a timer's calls, is the attacker, and the child shifts, jockeys and pounces on the call without a ball being struck.
GoalkeepingSoloSmall spaceGK Hands: Low Catches
Handling with no dive and no ceiling needed: catches seated, kneeling and in a crouch, the W-shaped hands and the scoop a keeper's whole game rests on.Every drill, by skill
Jump to a skill, or search and narrow the list to the drills that suit your player.
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Ball mastery
Touches on the ball in a space the size of a doormat.
Ball masterySoloSmall spaceToe Taps & Sole Rolls
Alternate tapping the top of the ball with each foot (toe taps), then roll the ball forward/back with the sole.
Ball masterySoloSmall spaceJuggling Challenge
Keep the ball in the air using feet, thighs, and head. Count consecutive touches.
Ball masterySoloSmall spaceSole Roll Turns
Move the ball with the sole only, rolling it across the body and dragging it back to turn, the way futsal players keep it close on a hard floor.
Ball masterySoloSmall spacePull-Push
Pull the ball back with the sole and push it forward with the laces of the same foot, in a rhythm, then away at an angle: futsal's most basic way to keep the ball moving under a defender.
Ball masterySoloSmall spaceSole Combinations
Chain sole rolls with inside and outside touches in fixed combinations, called out loud: the footwork futsal players link together to beat a defender in a tight space.
Ball masterySoloSmall spaceV-Pulls & L-Turns
Two ball-mastery moves on one square of floor: the V-pull that drags the ball back and pushes it out, and the L-turn that drags it behind the standing leg.
Ball masterySoloSmall spaceSole Taps & Drag-Backs on a Line
A line on the floor as the ruler: sole taps along it, drag-backs across it and inside-outside taps either side, the fastest feet in the smallest space.First touch
Receiving the ball so the next action is already set up.
First touchHalf-Turn Diamond
Check away, receive side-on with the back foot, and play forward on the second touch.
First touchSoloSmall spaceWall First Touch
Pass into a wall and kill the returning ball dead with one touch, then play it back with the next.
First touchSoloSmall spaceSole Stop and Wall Pass
Pass against a wall and stop the return dead under the sole, then pass again: the first touch a futsal player uses on every ball that comes to them on a hard floor.
First touchSoloPivô Hold-Up and Lay-Off
Receive with your back to goal like a futsal pivô, stop the ball under the sole while shielding it, and lay it off first time to a runner arriving from behind.
First touchSoloSmall spaceReceive, Half-Turn, Pass
Play the wall, open the body as the ball comes back, take the first touch across the body through a gate and pass again: the midfielder's half-turn off a wall.Dribbling and turns
Carrying the ball, changing direction and beating a player.
Dribbling and turnsSoloCone Weave Dribble
Set up 5-6 cones in a line (2m apart). Dribble through using small touches with both feet.
Dribbling and turnsSolo1v1 to Mini Goal
Take turns attacking and defending. Attacker tries to dribble past and score in a mini goal.
Dribbling and turns1v1 Channel
Attacker tries to beat defender in narrow channel to score.
Dribbling and turns1v1 Continuous Transitions
Attack, and the second the ball is gone you are the defender for the next one.
Dribbling and turnsRondo with the Escape Dribble
Keep-away where a player under pressure is allowed to dribble out instead of passing.
Dribbling and turnsBack-to-Goal Hold-Up and Turn
Receive with someone behind you, hold them off, and turn only when it is on.
Dribbling and turnsSoloSmall spaceTight Box Dribbling
Keep the ball moving inside a small square for a full minute without it crossing a line.
Dribbling and turnsSoloSmall spaceFour-Turn Circuit
One turn at each of four cones — drag-back, inside hook, outside hook and Cruyff — round and round.
Dribbling and turnsWing 1v1 with the Sole Stop
Run at a defender down a narrow wing, stop the ball dead under the sole to freeze them, then go again past them: the futsal ala's way of beating a player on the touchline.
Dribbling and turnsSoloSmall spaceFigure-Eight Dribble
Dribbling a figure of eight round two cones a stride apart with small touches, both feet, head up: close control in a space a hallway has.Passing
Weight, angle and timing, against a wall or with other players.
PassingSoloWall Passing (Solo) / Partner Passing
Stand 5-8m apart. Pass the ball back and forth using the inside of the foot.
PassingRondo 3v1
Three players keep possession against one defender in small grid.
PassingTriangle Passing
Three players form triangle, pass and follow or pass and move.
PassingTwo-Grid Transition Rondo
Keep the ball in one grid, then break into the next one the moment it opens up.
PassingUp, Back and Through
Pass in, get it laid back, then slide it through for the runner. Three players, one moving ball.
PassingBlind-Side Check and Slip Pass
One player disappears behind the defender's shoulder; the other slides it into the gap.
Passing3v1 Keep-Away with Split Passes
Keep-away where a pass played between the defender's legs or either side of them is worth double.
PassingSoloSmall spaceWeak Foot Only
Two minutes against a wall using nothing but the foot they avoid.
PassingKick-In to a Runner
Take futsal's kick-in from a still ball on the line, within the four seconds the Laws allow, and pass into a teammate's run along the floor.
PassingSoloSmall spaceOutside-of-the-Foot Wall Pass
Passes off a wall with the outside of the foot, the pass that disguises where the ball is going, from four steps back in a garage or a basement.Shooting
Striking a ball at a target, from the toe poke to the box.
ShootingSoloTarget Practice
Set up targets (cones, water bottles) in a goal area. Shoot from 8-12m trying to hit them.
ShootingShooting from the Box
Receive pass and shoot from various positions inside the box.
ShootingSoloToe Poke Finish
Shoot with the toe of the shoe into a small gate against a wall, from a still ball and then a rolling one: the quick finish futsal players use when a defender is close.
ShootingSoloTurn and Toe Poke
Receive a ball off the wall with your back to the target, turn with a sole drag, and finish with a toe poke through a cone gate before a defender could close: the pivô's quickest finish.Scanning
Looking before the ball arrives, and deciding off what you saw.
ScanningColour-Call Rondo
Normal keep-away, except a colour gets called and the next pass has to go towards that colour.
ScanningSoloTwo-Wall Scanning Gauntlet
Continuous wall passing while reading and calling a marker behind you.
ScanningSoloThree-Colour Agility Maze
Quick feet through a small grid, exiting through whichever colour gets called.
ScanningMidfield Pivot Scanning
Receive in the middle and move the ball to whichever of four gates gets called.
ScanningSoloSmall spaceScan Clock
Four coloured cones set like a clock face, the ball always moving, and a colour called at random.Defending
Jockeying, steering and recovering, with or without a ball.
DefendingDefensive Shape Drill
Practice maintaining defensive line and shifting as a unit.
DefendingChannel Duel — Steer to the Line
Defend a narrow channel by showing the attacker sideways instead of diving in.
DefendingZonal Sliding Screen
A defending line shifts across together to shut whichever side the ball is on.
DefendingRecovery Run and Angle of Pursuit
Chase back from behind on a curved line so you arrive goal-side rather than alongside.
DefendingSteering to the Outside Gate
Defend a central goal by making the attacker take the side gate instead.
DefendingJockey and Recovery Challenge
Back off under control, then turn and match them the moment they go.
DefendingSoloSmall spaceJockeying Shadow
Defensive shuffling with no ball at all — the shape a defender holds before the tackle.
DefendingSoloRecovery Run: Turn and Track
The ball is lost up the pitch: turn on the first step, sprint back goal-side of an imaginary attacker, and settle into a defending stance.
DefendingSoloCut the Angle: Goal-Side Position
The ball moves round a fan of cones; the defender moves each time to the line between the ball and the goal, two steps off it, side-on.
DefendingSoloSmall spaceShadow 1v1 Reactions
A defender's reactions in a box: the parent, or a timer's calls, is the attacker, and the child shifts, jockeys and pounces on the call without a ball being struck.Pressing
Winning the ball back in the seconds after losing it.
PressingFive-Second Win-It-Back Box
Lose the ball and you have five seconds to get it straight back before they escape the box.
Pressing4v2 Press Trap
Two defenders work as a pair to shepherd the ball into one half of the grid, then take it.
PressingSmall spaceThree-Second Win-It-Back Duel
The instant you lose it, you have three seconds to take it back before they are out.Small-sided games
Two-a-side and up: the drills that are a game.
Small-sided gamesPossession Game 4v4
4v4 possession game in defined area — team with most passes wins.
Small-sided games2v2 with Bumpers
Two against two, with a spare player on each touchline who always plays for whoever has the ball.
Small-sided games2v2 Micro-Pitch
Two against two in a tiny area. Very short, very intense, full recovery between rounds.Goalkeeping
Handling and footwork for the player in goal.
GoalkeepingSoloGK Handling
Basic shot-stopping: set position, W-grip, collapse dive.
GoalkeepingCatch and Throw in Four
Catch a ball and throw it out to a teammate breaking wide inside four seconds: the futsal goalkeeper's job of turning a save into a counter-attack before the other team can recover.
GoalkeepingSoloSmall spaceGK Footwork: Shuffle and Set
Side-step across a goal-width line of cones, stop in a set position, and catch a dropped ball cleanly before shuffling on.
GoalkeepingSoloGK Distribution: Roll and Throw
A keeper starts the attack with the hands: bowl the ball along the ground through a near gate, then throw overarm into a far target zone.
GoalkeepingSoloSmall spaceGK Wall Reactions
Throw against a wall and catch the rebound from a set position, closer and quicker each round, so the hands react before the head has time to think.
GoalkeepingSoloSmall spaceGK High Ball: Catch at the Top
Catch the ball at the highest point you can reach, hands in a W above the forehead and one knee driven up, the way a keeper claims a cross.
GoalkeepingSoloSmall spaceGK Collapse Dive from the Knees
A keeper's first dive, learned from the knees up on soft ground: fall to the side, land on the hip and shoulder, never the elbow, and keep the ball.
GoalkeepingSoloSmall spaceGK Save and Reset
Make a low save, get up fast and get set again for the second ball, because a rebound is where most goals against a keeper come from.
GoalkeepingSoloGK Angles: Stand on the Line
Where to stand: on the line from the ball to the middle of the goal, a step off the goal line, so the shooter sees as little goal as possible. Learned with cones and a ball moved round the box.
GoalkeepingSoloGK Throws to Targets
Start the attack with the hands: a bowled roll along the ground and an overarm throw, each through a cone gate at a distance, so a save becomes a pass.
GoalkeepingSoloSmall spaceGK Hands: Low Catches
Handling with no dive and no ceiling needed: catches seated, kneeling and in a crouch, the W-shaped hands and the scoop a keeper's whole game rests on.Speed and agility
Footwork, acceleration and changes of pace.
Speed and agilitySoloLadder & Cone Agility
Quick feet through a ladder (or cones as substitutes), followed by short sprints.
Speed and agilitySprint Intervals
Repeated 30m sprints with walk-back recovery.
Speed and agilitySoloSmall spaceCut and Go
Accelerate to a cone, brake properly, cut, and accelerate away again.
Speed and agilitySoloSmall spaceSingle-Leg Balance Circuit
Single-leg holds, reaches and airplane holds on a square of floor: the ankle strength a sharp first step is built on.
Speed and agilitySoloSmall spaceFast Feet & Lateral Shuffle
Quick feet on the spot, side shuffles across a metre and small forward-back hops: the footwork a player uses between every touch.
Speed and agilitySoloSmall spaceCore for the Strike
Plank, side plank, dead bugs and glute bridges: the trunk a strike, a jump and a shoulder-to-shoulder duel all come from.
Speed and agilitySoloSmall spaceSkater Bounds & Line Hops
Side-to-side bounds and quick two-footed hops over a line on the floor, landed soft: change-of-direction power that needs no ceiling height.Warm-up
Before a session.
Cool-down
After a session.
More ways in
Passing Drills (10)Dribbling Drills (10)Defending Drills (10)Scanning Drills (5)First Touch Drills (5)Shooting Drills (4)Speed and Agility Drills (7)Drills for Goalkeepers (19)Drills for Defenders (40)Drills for Midfielders (57)Drills for Forwards (48)Team Soccer Drills for Practice (26)Wall Drills (11)Drills Without Cones (20)Indoor Drills (16)Practice plan builderPrintable drill cards
Every drill, read aloud and logged
Spatrian’s Audio Coach talks your child through these drills while they play, and logs each run as PE time on the record your state asks for.