For players aged 13 to 18 · at school or in a club

The Twenty Minutes That Are Yours.
And Proof They Worked.

School has PE. The team has practice. What decides the next tryout is what a player does on their own, at home, with a ball and a wall. Spatrian plans those minutes round your team and your position, turns your week into a Player Card of your own numbers, counts down to the next tryout, and gives you a puzzle to beat every day.

Try it now, no sign-up: put your phone down and it counts your keepy-ups by ear.

6 Positions with
their own drills
1 New Player Card
every Monday
4 Puzzles to beat
every day
0 Rankings without
a parent’s yes
A teenager in team kit juggling a ball beside his team's tent at a weekend tournament, teammates resting behind him and games on the fields beyond. Watch the film

Your week, on a card

Every Monday a new card: your own numbers from the week, the days you trained and the grounds on your Stadium Tour. Beat your own best and it turns In-Form gold. It never rates you, and no one else’s numbers are on it.

  • Your player, your kit. The Pro, or one of seven animal athletes, in the colors, pattern, number and name you choose.
  • Styles you earn. Retro, Ultimate, then Obsidian, Aurora and Nebula as your XP grows. Nothing is bought.
  • A binder for the season. Every week’s card is kept, all school year.
Three Player Cards, gold Ultimate in front with Aurora and Nebula behind, each with a painted wolf athlete in a different kit, the week number and the week’s measured numbers.
Three players’ cards, three kits: the wolf on the Ultimate, Aurora and Nebula styles.

A verified player profile

For a tryout or a college coach: your own numbers, each saying who measured it, the phone or a parent with a stopwatch. A parent makes the link for one named reader and can stop it at any time; from 16 you can make and stop links yourself, and your parent hears about each one. No hours, no grades, no comparison with anyone.

Wins worth sharing

A new best run, a skill that held after days away, a target hit. Each one becomes a picture for the team chat or your story, drawn on your phone and sent from your own share sheet once a parent switches sharing on. Your name is not on it.

Your coach, your position, your match day

Your position

Striker, winger, midfielder, full back, center back or keeper: each has the skills it leans on, its own drills each week, its daily puzzle, and the great players who played it.

A tryout countdown

Set the date of a tryout or the season’s first game. The weeks before it plan themselves, and on the day you get a card of your own figures, before and now.

Match day

On the morning of a match, a fifteen-minute warm-up the coach talks you through and one thing to think about. After it, two questions, and your answer leads the next week. On a tournament weekend the card lists every game, the breaks between them, what to eat in each and when to warm up again, and asks how you played once, after the last game.

Your coach’s note

Type what your coach said at practice, the way they said it. For the next two weeks your sessions lead with the drills for it, and where the phone can check, it tells you whether it held.

Played, checked and coached

Something to play every day

A tactics puzzle, a pass to weigh, a door to close and a run to make, each one finished when it is finished. Plus a great player every Monday and the drill that trains their move. Try yesterday’s puzzle.

A match every week

The Season makes the week a match of backyard challenges against a fixed ladder of opponents. The only player it measures is you.

It checks whether the skill held

Come back to a drill and the coach opens in silence: twenty touches, played cold, against your own steady rhythm from before. Held, and the harder work comes early. Not yet, and the session gives it more time.

A coach who has read your sessions

Ask Coach Spatrian what to work on and it answers from your own record: the drills you did, what the phone heard, what slipped.

With your team, and beyond it

Friends and challenges

Once a parent switches it on, add friends by a code you swap in person or from your own coach’s team. See this week’s XP and today’s puzzle squares among friends, challenge one on a drill the phone counts, set a group challenge for three to six, or start a race: for the next hour every session the phone measures on that drill counts. Play a Friends Cup of Pitch Duels, keep a won-drew-lost record against each friend, and get a note on your bell when it is your move, and from 16 a push on your phone too. There is no chat: trash talk is a line or a sticker from a list we wrote, about the contest and never the person. Only touches the phone measured decide it. Friends see your first name, your emblem, your card and your tricks, nothing else.

The College Pathway

The recruiting cycle as dated steps from your graduation year, the NCAA’s and NAIA’s rules marked apart from our suggestions. Core courses counted against Division I and II as an estimate, never a verdict. A desk for the schools, coaches and camps. And, when a parent asks, a connected coach’s word on a season, shown on your verified profile.

Who’s coming, and can’t make it

When your coach asks who’s coming, the answer is yes, no or maybe in one tap: a parent’s under 16, yours from 16 unless a parent keeps it. Mark a practice or match you will miss, with a reason: your coach sees it, and your week is planned without it, so there is no warm-up for a match you are not at.

The live score, and your matches

When your coach runs the match on Spatrian and your family is connected, My Team shows the score and the minute as it happens, and your own minutes. Afterwards, Your matches lists each result with your minutes and your own line. Never a teammate’s numbers.

An emergency card

A parent writes one card: a line about an allergy or a medical need, and up to two people to call. It reaches a coach only when the parent ticks that coach, and unticking takes it off their sheet at once.

A season report

At the end of a season your coach can send one: eight skills marked 1 to 5, a note, and one thing to work on over the break. It goes to your parent alone, and it is about you, never a comparison with anyone.

Referee HQ, if you referee too

The steps to a youth referee license, practice on every Law, a daily Flag or No Flag, a match-day watch, a log of every game you work, a referee résumé for the next league, and a fifteen-unit referee course. See Referee HQ.

The Coach’s Path, from 16

If you help coach younger players beside an adult head coach: the steps to a U.S. Soccer grassroots license, your certificates with a reminder before one lapses, the sessions you helped with or led, the head coach’s word by a link a parent reads first, and one printed coaching record. It sits on your College Pathway desk, never on your athletic résumé.

Soccer History

A course of fifteen units, from the kicking games before the rules to the modern game: each lesson a reading, some history work and one activity with a ball, and an On this day card on your Home. See the course.

Heading Count

Type the headers you took in a session and see the week beside the published guidance for your age, with its source named. Typed, and labeled typed: the phone cannot yet tell a header from another touch. No streak, no XP, nobody else’s count.

After a hard game

After a match or a tryout your Home asks one thing: talk now, later or not today. Only that word reaches your parent, with a line for the ride home; nothing reaches a coach. After a cut, Not this time turns your drills into up to six weeks before the next tryout.

Pitch Duel, the Fortress and the Friday Cup

Set a defense and a player your age gets three tries to break it with a pass or a shot; then break theirs. The server plays every try out. A weekly Fortress and a Friday Cup, under a handle the server makes, once a parent switches it on.

From 16, it is yours

Your own “Done” counts on a trick and the week’s challenge, you answer your coach’s “who’s coming?”, you read your own season reports, and your Coach Spatrian chat is yours: a parent sees how many messages, not the words. Each is a switch a parent can turn back, and hours and grades still wait for them.

Your month, as a story

Spatrian Wrapped turns each month and the school year into a short story of your own numbers, ending on a picture to keep. Nothing is compared with anyone and nothing is stored to make it.

Your player in 3D

Design your kit on the Player Card, then see your player wear it in 3D: a soccer player in the colors you chose, never a likeness of you.

Your week, round your team

Add your team’s practices and matches, or upload the season’s calendar file from TeamSnap, GameChanger, Spond or Google. The day before a match is light, the day after is rest, and the days with no team get your twenty minutes.

  • On a practice day, ten minutes of touches before you go, nothing heavy.
  • A plan, not a rule: nothing is logged until you do the session.
Today 35days · U17 tryouts

20 minutes today

Wall Passing · Rondo 3v1 · Scan Clock

  1. M6
  2. T7
  3. W8
  4. T9
  5. F10
  6. S11
  7. S12
A drawing of the week for an example team; the plan is the app’s own.

Show your coach the work

A target your coach sets on the drills the phone counts, three hundred touches by Friday, is counted touch by touch from the sessions it heard. A parent can send the coach a read-only link to that one assignment. It shows your first name and the counts, nothing else, and stops a week after the due date.

  • When your coach is on Spatrian, connecting with their code on your own free account brings their notes, notices and schedule into your week.
  • On the Player plan, the phone counts the drills, so your coach’s targets come back as real numbers, with the Audio Coach and the lessons beside them.
A teenager at the top of a standing broad jump on a lawn, both feet clear of the ground, with a tape measure along the grass and a parent crouched at the landing mark.
Every number on a verified profile says who measured it: the phone, or a parent.

Spatrian · target check

Sam

300 touches · Toe Taps & Sole Rolls · Mon 12 Oct to Fri 16 Oct

87 %

260 of 300 touches260 of 300 touches so far. Due 2026-10-16.

  • Mon 12 Oct90 touches
  • Tue 13 Oct40 touches
  • Wed 14 Oct85 touches
  • Thu 15 Oct45 touches

Each count is a session the phone’s microphone heard, touch by touch, and the number saved matched what it heard. Sessions where someone changed the number are not included. It cannot tell which foot.

A drawing of the coach’s link for an example assignment; the wording is the page’s own.

The Audio Coach hears the ball

On four drills, where one rep is one sound, the phone lying on the grass listens for the ball. It asks for three touches first to be sure it can hear them, then counts every rep and says when the rhythm starts to wobble, while there is still time to fix it. It is there when you want it: every other drill, and any session you run your own way, is counted by hand and lands in the same record.

  • Three touches to learn your ball, then every rep is counted for you.
  • It speaks up when the rhythm slips, not after the session is over.
  • What it keeps is the moment of each touch, as a timestamp. No audio is stored, sent anywhere or turned into words.

Wall Passing

Hearing the ball

Run 28 · best 39

28passes
A drawing of the drill screen. The touches are an example; the words are the coach’s own.

What it is, and what it is not

Not your school’s record

It does not replace school PE or keep a state record. Your school keeps that, so Spatrian does not ask you for one.

No leaderboard without a parent’s yes

Every number is you against your own past. Three exceptions, each off unless a parent turns it on: a weekly XP board that shows you under a made-up name, Friends, where friends see your first name and emblem, and Pitch Duel, where you play other players your age under a handle the server makes.

A parent holds the account until 18

A parent sets up a teen’s own sign-in on a phone they pair. At 18 or 19 you can sign up yourself, and the account is yours.

Built on soccer

For players aged 13 to 18, on one platform with their coach and their personal trainer.

Questions about Spatrian

The short answers. Every other question is on the FAQ.

A soccer training platform for players aged 13 to 18 and the people who develop them, in four parts that each work on their own and connect when you want them to. The player trains and keeps one record of it, their coach sets targets the family’s phone counts, their personal trainer sends the family a private report after every session, and for a homeschool family the same sessions become the PE record.

No. Each part stands on its own. Use one, or connect them: a player needs no coach or trainer, a coach needs no family to sign up, a trainer’s families need no account, and connecting by code is always your choice.

The player and their family. A coach or a personal trainer sees it only once the family connects them by code, and then only what the family lets them see. A trainer’s own clients are theirs alone, and nothing is shared with other players unless a parent switches it on.

Players aged 13 to 18, in three age bands: U14, U16 and U18. The drills, lessons and games are written for those ages.

No. Every drill has its set-up, steps and coaching points written out. A ball, a few cones and some open space are enough, and many drills fit a backyard, a driveway or a wall. The space check counts how many fit yours.

No to both. The Audio Coach is one optional tool: a session you run your own way and count by hand lands in the same record. Where the phone listens for the ball, it keeps the moment of each touch as a timestamp and nothing else. No audio is stored or sent anywhere.

Passing this on? Print this page on one sheet (PDF)

Under 18? Start it yourself

A parent or guardian holds the account, but you start it: make your own sign-in and train today. We email your parent one link to finish setting it up, and until they do, nothing is shared, the AI coach stays off and nothing can be bought.

Spatrian is in beta. If nobody opens the email in 14 days, the sign-in and everything in it are deleted.

Make my sign-in

For players of 13 to 17 at school or in a club. We ask the month and year you were born, your email and a parent’s.

Start my sign-in

First beta group · forming now

Opening to a Small First Group of Players. Free.

We are taking in a small first group of players and their parents, few enough that we read every piece of feedback. Leave a parent’s email and we will write when a place opens.

  • Free for the whole beta. There is nothing to pay now and no subscription behind this.
  • A parent signs up. The account is the parent’s; the player gets their own sign-in on it. A player of 18 or 19 can leave their own email.

Join the waiting list

Places are limited, so the list is a queue rather than a place. We will email you when one opens.

13 to 17 and play at school or for a club? You don’t need to wait: start your own sign-in and a parent finishes it.

We send one email to check the address is yours, and nothing else until you click the link in it. After that: an email when a place opens, and three short notes about the free tools while you wait. Every message we ever send can be unsubscribed from in one click.